Introduction
The goal of this project was to remaster Galaga using the Godot game engine. The project consisted of two steps: replicate the original Galaga game and add something new to the original game.
Check out the sizzle reel of the game below! (lower volume of your speakers)
Description
This project was done to explore the Godot game engine. It is an homage to the classic game Galaga. The development of this game took approximately one week from start to completion since it did not need any major redesign of the original game. The Godot script is a python-like language, which makes game development very accessible and straightforward.
The "twist" implemented in the modification of the original was the asteroid field. In the original Galaga, the player only needed to dodge enemy and enemy bullets. In the asteroid field, the player also needs to dodge asteroids that are not destructible.